Closed KalmeMarq closed 7 months ago
In Entity::moveByEntityHitBoxChecks, when calling the bumpingHandler and steppingHandler the horTile and frontTile were switched. This fixes sand particles spawning in the wrong tiles.
In Entity::moveByEntityHitBoxChecks, when calling the bumpingHandler and steppingHandler the horTile and frontTile were switched. This fixes sand particles spawning in the wrong tiles.