Closed Tokarif closed 1 month ago
It would appear that this bug was fixed for Water tiles but someone forgot to fix Lava tiles too
After my testing, I spotted out that the issue is related to light rendering.
The number of lighting circles can go over 700, so it is a quite tricky issue to resolve.
Describe the bug When I approach lava my FPS are dropping drastically until game is almost unplayable.
To Reproduce Steps to reproduce the behavior:
Expected behavior Lava should behave like water... or any other tile. :-)
Screenshots
Lava level on the border of the map 42 FPS
Same world, same level, but in the middle of the lava lake : 5 FPS
Desktop (please complete the following information):
Additional context The problem ocurs on all of my worlds.