MinshuG / BlenderUmap2

unofficial fork of Amrsatrio/BlenderUmap2
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Import is completely corrupted when extracting from MediEvil (PS4) #12

Closed ControVR closed 1 year ago

ControVR commented 1 year ago

Hi.

I'm importing the game MediEvil, specifically the PS4 remake, and everytime i've imported a map, it has come up with corrupted textures. I'll attach a screenshot of my file explorer to show said textures. Control-V (9)

I've had this problem for a while, but never really needed to get it officially fixed, because i had another source with non-corrupted textures that i could replace the corrupted ones with. But it's quite the problem now that 11.6 has been released, and terrain being importable.

Now as i said before, the textures weren't that big of a deal, but now that terrain has been added as an importable thing, i wanted to import a new map which had terrain. Although it seems that it also corrupts in a way (Attached image of terrain below) Control-V (10)

The thing is, umodel also had the corrupted texture problem, but you can fix that by switching the platform to PS4. medieviltexturefix

So i was thinking, is there a way i can specify that the umap i'm importing is from a PS4 game? Maybe that could fix the terrain problem? I'd like to fix this problem as soon as possible, as i would like to use it for a Halloween thing i'm doing.

MinshuG commented 1 year ago

can you check if the textures work in FModel with platform set to PlayStation?

ControVR commented 1 year ago

Yes, it seems to also be loading them fine in FModel Control-V (11)

MinshuG commented 1 year ago

I’ll add Platform picker in next version.

ControVR commented 1 year ago

Many thanks 🙏