Open Crimento opened 5 years ago
You can already do this, the configuration json gives you a bunch of settings for all the messages.
See minecraft.dimensions.generic.messages
.
Not exactly. You can translate
**{USER}** just died due to {REASON}!
to
"**{USER}** умер ({REASON})"
But in Discord channel it still would be like
Crimento умер (was disintegrated))
instead of
Crimento умер (распался)
Minecraft server itself doesn't have any locale settings so it's purely on clientside. Same with achievements/description
By default mod sending ingame messages (like deaths or achievements) using en-US locale, but my server is mostly russian. Is there any way to implement sending those messages in different languages? Config file or something like that. Minecraft server itself doesn't have any locale settings.