Closed Mirreski closed 9 years ago
command /test: trigger: set {_item} to stone of sharpness 5 named "He" with lore "Poop" message "%{_item}%" message "%name of {_item}%"
Outputs:
stone of sharpness 5 named "He" <none>
Notice the <none> when %name of {_item}% gets called.
<none>
However this is only when using a variable with the name of... These works fine:
command /test: trigger: message "%name of tool of player%"
But not:
command /test: trigger: set {_item} to tool of player message "%name of {_item}%"
Added in V6
Outputs:
Notice the
<none>
when %name of {_item}% gets called.However this is only when using a variable with the name of... These works fine:
But not: