Open GruffL0rd opened 1 month ago
From the description, this doesn't seem to have anything to do with mirror - mirror lets you transfer the data you need to play the game on the network layer, while the specific rules of playing the game need to be handled by you
How would i make multiplayer cosmetics in unity? I'm using Mirror, and my game is 2D with multiple sprite renderers. I want players to be able to equip different sprites on certain sprite renderers using Unity TextMeshPro buttons.
Honestly, this is more a general game mechanic that is better suited for the Unity forums, or even the Unity Support Discord, because this repository is for discussion regarding a network library, not general game development support.
I will not join the discord as that requires setting up your phone number and it doesn't work for me, so don't close it asking me to join it for support.
It is up to the developers to determine if this ticket should be closed or not, if you can't join the Discord then sorry, that's on you. Not the Mirror teams' problem since bot invasions are a thing and phone validation has been a effective anti-bot tactic.
How would i make multiplayer cosmetics in unity? I'm using Mirror, and my game is 2D with multiple sprite renderers. I want players to be able to equip different sprites on certain sprite renderers using Unity TextMeshPro buttons. I will not join the discord as that requires setting up your phone number and it doesn't work for me, so don't close it asking me to join it for support.