MissingDeadlines / iolite

A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
https://iolite-engine.com
MIT License
188 stars 13 forks source link

[Feature request] max and min for uint property #31

Closed trsh closed 7 months ago

trsh commented 7 months ago

Right now there is no slider, and I can input any values, negative ones as well, even min and max is the json

begla commented 7 months ago

I will make sure that all relevant types of editors support the minimum and maximum settings.

begla commented 7 months ago

Available in v0.5.0-beta19 (republished the previous build).