A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Request for a feature that allows mouse cursor to overlap screen boundaries like it has been done in other popular game engines.
When you move your cursor to the left of your screen while changing a value, the cursor teleports on the right side of the screen allowing you to continue changing the value without need of releasing the mouse button.
Request for a feature that allows mouse cursor to overlap screen boundaries like it has been done in other popular game engines.
When you move your cursor to the left of your screen while changing a value, the cursor teleports on the right side of the screen allowing you to continue changing the value without need of releasing the mouse button.