MissingDeadlines / iolite

A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
https://iolite-engine.com
MIT License
192 stars 13 forks source link

Mouse overlap when changing values of a component #35

Open Danchyg1337 opened 8 months ago

Danchyg1337 commented 8 months ago

Request for a feature that allows mouse cursor to overlap screen boundaries like it has been done in other popular game engines.

When you move your cursor to the left of your screen while changing a value, the cursor teleports on the right side of the screen allowing you to continue changing the value without need of releasing the mouse button. image

begla commented 8 months ago

That's a great suggestion. Blender, for example, also resets the cursor to the position the drag was started, which is neat.