MissingDeadlines / iolite

A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
https://iolite-engine.com
MIT License
188 stars 13 forks source link

It's possible to set the active data source to "None" in the editor settings #41

Closed begla closed 7 months ago

begla commented 7 months ago

Reported by @2latemc.

begla commented 7 months ago

Fixed in the next 0.5 beta build.