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MissingDeadlines
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iolite
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
https://iolite-engine.com
MIT License
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It's possible to set the active data source to "None" in the editor settings
#41
Closed
begla
closed
7 months ago
begla
commented
7 months ago
Reported by @2latemc.
begla
commented
7 months ago
Fixed in the next
0.5
beta build.
Reported by @2latemc.