MisterHLunaticwraith / MRHMilsimTools

Files for the mod mrh milsim tools
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MRH Milsim Tools version : v.1.17.4 #28

Closed MisterHLunaticwraith closed 5 years ago

MisterHLunaticwraith commented 5 years ago

Changelog: MRH Milsim Tools version : v.1.17.4

-Full 9 liner MEDEVAC functionality

The 9 liner medevac function is quite complex, its settings can be found in addons settings. The different lines of the calling interface change the waiting time. You can require an escort (two helis will come along and loiter around the LZ when medevac is in effect), you can set the number of patients (the mod will select bigger helis for larger numbers). Decide to include a surgeon ( an AI medic will disembark the heli, talking to them with ace interaction will heal players, they will reembark when the heli leaves. You can ask for the heli to bring supplies (if ace medical crate it will be in the ACE3 virtual cargo interface, if you request medical tents 2 will be placed in the heli's inventory).Or ask for the crew to wear NBC gear (from contact dlc, useful if you use a radiation script for example). Upon calling the MEDEVAC you will receive a LZ near the position you gave (within 250m). You must then reach the LZ and mark it with the selected method (smoke etc.)to launch the medevac sequence. (failing to do that the medevac will be cancelled after a while). You can put uncounscious or severely wounded AIs or players in the Heli and send it away. It will fly back a while later and drop the fully healed units/ players at the LZ. Medevac helis can still be destroyed! Only one per side can be in action at the same time, you can set cooloff delays in the options.