Closed BadDude closed 10 years ago
Make sure you open port 6805 (both UDP & TCP) in your modem/router(s) and firewall(s). If you hop into the lobby you may be able to find somebody to guide you through the process.
Dear Gitweazle. Thank you very much for your reply. The port 6805 is properly open. It is confirmed by the web-app. Furthermore, I was able to play without problem in the previous versions of mamehub and the modem configuration was the same.
I believe the latest version has a 30 second window, after which new clients can't join. Are you joining right after the other person hosts? On Oct 18, 2013 10:21 AM, "BadDude" notifications@github.com wrote:
Dear Gitweazle. Thank you very much for your reply. The port 6805 is properly open. It is confirmed by the web-app. Furthermore, I was able to play without problem in the previous versions of mamehub and the modem configuration was the same.
— Reply to this email directly or view it on GitHubhttps://github.com/MisterTea/MAMEHub/issues/88#issuecomment-26613602 .
No, I tried to join few second after the game was opened and viceversa. On the top of that, I have not any problem on linux with the same connection.
I recently updated the Linux binaries, can you see if linux is also broken now? On Oct 18, 2013 3:06 PM, "BadDude" notifications@github.com wrote:
No, I tried to join few second after the game was opened and viceversa. On the top of that, I have not any problem on linux with the same connection.
— Reply to this email directly or view it on GitHubhttps://github.com/MisterTea/MAMEHub/issues/88#issuecomment-26633547 .
no, the linux 64 binaries work like a charm. But the mac ones have still the same problem
Hmm. Did you try turning off your firewall? Go to system preferences then security then firewall to disable. On Oct 18, 2013 11:48 PM, "BadDude" notifications@github.com wrote:
no, the linux 64 binaries work like a charm. But the mac ones have still the same problem
— Reply to this email directly or view it on GitHubhttps://github.com/MisterTea/MAMEHub/issues/88#issuecomment-26644742 .
Yes it is off both the one in the preferences and the one of the router (that's why I mentioned that it works on linux with the same connection). And the wired thing to me is that games are properly opened (as said in the first message). I only have problems when it comes to play with others. To your knowledge, does anybody manage to run MAMEHub on mac Lion? I couldn't find any other mac user in the chat
I used to be able to use MAMEhub on my Mountain Lion.. Then after several months they did a major update. So I just updated today with a fresh install. Now when I load a game, it just closes :( I have a diagnostic here:
Process: csume64 [31685] Path: /Users/USER/Downloads/*/csume64 Identifier: csume64 Version: ??? Code Type: X86-64 (Native) Parent Process: java [31655] User ID: 501
Date/Time: 2013-11-03 14:17:16.871 -0500 OS Version: Mac OS X 10.8.5 (12F45) Report Version: 10
Interval Since Last Report: 258131 sec Crashes Since Last Report: 27 Per-App Crashes Since Last Report: 5 Anonymous UUID: E5A2E1E3-4BE6-FFF5-61A0-2E809B592FB9
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 csume64 0x0000000103572d0a SDL_VideoInit + 210 1 csume64 0x00000001035581b4 SDL_InitSubSystem + 113 2 csume64 0x0000000103558268 SDL_Init + 21 3 csume64 0x00000001024fd4df sdl_osd_interface::init(running_machine&) + 543 4 csume64 0x0000000103136cef running_machine::start() + 479 5 csume64 0x0000000103138526 running_machine::run(bool) + 454 6 csume64 0x0000000103133703 mame_execute(emu_options&, osd_interface&) + 723 7 csume64 0x000000010307f9ae clifrontend::execute(int, char*) + 2670 8 csume64 0x00000001024fd167 SDL_main + 311 9 csume64 0x00000001024fc7c1 -[SDLMain applicationDidFinishLaunching:] + 49 10 com.apple.CoreFoundation 0x00007fff9336beda _CFXNotificationPost + 2554 11 com.apple.Foundation 0x00007fff927c87b6 -[NSNotificationCenter postNotificationName:object:userInfo:] + 64 12 com.apple.AppKit 0x00007fff905f252d -[NSApplication _postDidFinishNotification] + 292 13 com.apple.AppKit 0x00007fff905f2266 -[NSApplication _sendFinishLaunchingNotification] + 216 14 com.apple.AppKit 0x00007fff905ef452 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 566 15 com.apple.AppKit 0x00007fff905ef04c -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 351 16 com.apple.Foundation 0x00007fff927e207b -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 308 17 com.apple.Foundation 0x00007fff927e1edd NSAppleEventManagerGenericHandler + 106 18 com.apple.AE 0x00007fff87855078 aeDispatchAppleEvent(AEDesc const, AEDesc, unsigned int, unsigned char) + 307 19 com.apple.AE 0x00007fff87854ed9 dispatchEventAndSendReply(AEDesc const, AEDesc) + 37 20 com.apple.AE 0x00007fff87854d99 aeProcessAppleEvent + 318 21 com.apple.HIToolbox 0x00007fff8f51a709 AEProcessAppleEvent + 100 22 com.apple.AppKit 0x00007fff905eb836 _DPSNextEvent + 1456 23 com.apple.AppKit 0x00007fff905eadf2 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128 24 com.apple.AppKit 0x00007fff905e21a3 -[NSApplication run] + 517 25 csume64 0x00000001024fce42 main + 1394 26 csume64 0x00000001000022a4 start + 52
Thread 1: 0 libsystem_kernel.dylib 0x00007fff932686d6 __workq_kernreturn + 10 1 libsystem_c.dylib 0x00007fff91da9f1c _pthread_workq_return + 25 2 libsystem_c.dylib 0x00007fff91da9ce3 _pthread_wqthread + 412 3 libsystem_c.dylib 0x00007fff91d94191 start_wqthread + 13
Thread 2:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x00007fff93268d16 kevent + 10 1 libdispatch.dylib 0x00007fff92568dea _dispatch_mgr_invoke + 883 2 libdispatch.dylib 0x00007fff925689ee _dispatch_mgr_thread + 54
Thread 3: 0 libsystem_kernel.dylib 0x00007fff932686d6 __workq_kernreturn + 10 1 libsystem_c.dylib 0x00007fff91da9f1c _pthread_workq_return + 25 2 libsystem_c.dylib 0x00007fff91da9ce3 _pthread_wqthread + 412 3 libsystem_c.dylib 0x00007fff91d94191 start_wqthread + 13
Thread 4: 0 libsystem_kernel.dylib 0x00007fff932686d6 __workq_kernreturn + 10 1 libsystem_c.dylib 0x00007fff91da9f1c _pthread_workq_return + 25 2 libsystem_c.dylib 0x00007fff91da9ce3 _pthread_wqthread + 412 3 libsystem_c.dylib 0x00007fff91d94191 start_wqthread + 13
Thread 5: 0 libsystem_kernel.dylib 0x00007fff932686d6 __workq_kernreturn + 10 1 libsystem_c.dylib 0x00007fff91da9f1c _pthread_workq_return + 25 2 libsystem_c.dylib 0x00007fff91da9ce3 _pthread_wqthread + 412 3 libsystem_c.dylib 0x00007fff91d94191 start_wqthread + 13
Thread 6: 0 libsystem_kernel.dylib 0x00007fff93266686 mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff93265c42 machmsg + 70 2 com.apple.audio.midi.CoreMIDI 0x000000010a02a970 XServerMachPort::ReceiveMessage(int&, void, int&) + 96 3 com.apple.audio.midi.CoreMIDI 0x000000010a046b23 MIDIProcess::RunMIDIInThread() + 243 4 com.apple.audio.midi.CoreMIDI 0x000000010a02bc2c XThread::RunHelper(void_) + 10 5 com.apple.audio.midi.CoreMIDI 0x000000010a02b80f CAPThread::Entry(CAPThread*) + 175 6 libsystem_c.dylib 0x00007fff91da7772 _pthread_start + 327 7 libsystem_c.dylib 0x00007fff91d941a1 thread_start + 13
Thread 7: 0 libsystem_kernel.dylib 0x00007fff93268f96 poll + 10 1 csume64 0x00000001034a3adb apache::thrift::transport::TServerSocket::acceptImpl() + 139 2 csume64 0x00000001034b4c38 apache::thrift::transport::TServerTransport::accept() + 24 3 csume64 0x00000001034b202f apache::thrift::server::TSimpleServer::serve() + 303 4 csume64 0x0000000103054530 MameHubServerProcessor::operator()() + 592 5 csume64 0x0000000103335c91 thread_proxy + 161 6 libsystem_c.dylib 0x00007fff91da7772 _pthread_start + 327 7 libsystem_c.dylib 0x00007fff91d941a1 thread_start + 13
Thread 8: 0 libsystem_kernel.dylib 0x00007fff93268386 __semwait_signal + 10 1 libsystem_c.dylib 0x00007fff91e317c8 nanosleep + 163 2 csume64 0x0000000103582a1e SDL_Delay + 92 3 csume64 0x0000000103582a96 RunTimer + 42 4 csume64 0x000000010355e7cf SDL_RunThread + 53 5 csume64 0x000000010357eac7 RunThread + 9 6 libsystem_c.dylib 0x00007fff91da7772 _pthread_start + 327 7 libsystem_c.dylib 0x00007fff91d941a1 thread_start + 13
Thread 0 crashed with X86 Thread State (64-bit): rax: 0x000000010480b78a rbx: 0x00000001067036a0 rcx: 0x00000001067036a0 rdx: 0x000000010357ddf8 rdi: 0x000000010357de6c rsi: 0x000000010357de72 rbp: 0x00007fff5fbf6940 rsp: 0x00007fff5fbf6880 r8: 0x000000010357de78 r9: 0x000000010357df68 r10: 0x000000010357cf0d r11: 0x000000010357e353 r12: 0x0000000000000000 r13: 0x0000000106fd9508 r14: 0x0000000000000000 r15: 0x000000011182b200 rip: 0x0000000103572d0a rfl: 0x0000000000010206 cr2: 0x000000010357b3f3 Logical CPU: 1
Binary Images:
0x100000000 - 0x1053e9fff +csume64 (???) <6814E21B-33AE-33B4-AAD2-689884A63779> /Users/USER/Downloads/*/csume64
0x10a01d000 - 0x10a067ff7 com.apple.audio.midi.CoreMIDI (1.9 - 78) <28B1D3A5-973A-359A-99DC-18BE8C30C6B8> /System/Library/Frameworks/CoreMIDI.framework/Versions/A/CoreMIDI
0x7fff6e5bd000 - 0x7fff6e5f194f dyld (210.2.3) <8958FE97-5830-3928-BC38-23136E7D3783> /usr/lib/dyld
0x7fff8694d000 - 0x7fff86983fff com.apple.DebugSymbols (98 - 98) <14E788B1-4EB2-3FD7-934B-849534DFC198> /System/Library/PrivateFrameworks/DebugSymbols.framework/Versions/A/DebugSymbols
0x7fff86984000 - 0x7fff86986fff libquarantine.dylib (52.1) <143B726E-DF47-37A8-90AA-F059CFD1A2E4> /usr/lib/system/libquarantine.dylib
0x7fff86987000 - 0x7fff86989fff com.apple.securityhi (4.0 - 55002)
External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 2 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 4762 thread_create: 0 thread_set_state: 9
VM Region Summary: ReadOnly portion of Libraries: Total=278.0M resident=148.4M(53%) swapped_out_or_unallocated=129.6M(47%) Writable regions: Total=158.8M written=3384K(2%) resident=5024K(3%) swapped_out=32K(0%) unallocated=153.9M(97%)
REGION TYPE VIRTUAL =========== ======= CG backing stores 172K CG shared images 1216K CoreServices 1420K MALLOC 22.4M MALLOC guard page 48K MALLOC_LARGE (reserved) 97.6M reserved VM address space (unallocated) Memory tag=242 12K STACK GUARD 56.0M Stack 12.1M VM_ALLOCATE 16.1M DATA 38.6M IMAGE 528K LINKEDIT 100.6M TEXT 177.4M __UNICODE 544K mapped file 34.8M shared memory 308K =========== ======= TOTAL 559.7M TOTAL, minus reserved VM space 462.1M
Now it works, thanks!
csume64 runs fine when I play alone, but I am not able to join other games and other players cannot join the game I host. Specifically, csum64 is launched but it closes after few seconds. I got this error from the emulator log:
2013-10-17 22:44:34.178 csume64[3511:60b] Loading Maximizer into bundle: (null) Client running on port 6805 IP address: 127.0.0.1 IP address: 192.168.0.101 Connecting to 195.228.192.21:6805...GOT PACKET: -96 Failed: 17 Could not connect to server! LOADED CLIENT RAND/TIME AT INITIAL SYNC: 1337908769 946080000