Closed Astroolean closed 1 month ago
Ah yes, RLCraft - I love it (and sometimes I hate it while playing). It inspired me to make this plugin. Anyway, I'm about to go to bed, but I'll see what's possible tomorrow. Paper features a PlayerJump event which can be used instead of an attribute modifier, so things should work out. I'll probably make a github-only Paper 1.20.4 version for you - Something like BodyHealthLegacy
Couldn't sleep so I got up again and I think I got it to work with all effects;
https://github.com/Mitality/BodyHealthLegacy/releases/tag/1.0
If you experience any issues with this, lmk!
EDIT: Note that (with the new legacy version only) the PREVENT_JUMP effect can appear a bit laggy. It works just fine, but since jumping is handled client side and you start jumping before the server comes back to you and cancels your jump, you jump just a tiny bit before being moved downwards again. Appart from that little inconvenience, all effects should work just the same as with BodyHealth's main version.
These screenshots showcase what I see as of my server at least seems to be working fine. Ill be sure to contact here if I encounter any issues. Since this seems to be working I am gonna focus on finishing other plugins so I can overall beta test my server.
Edit: Thank you for making this possible.
Glad to hear that! Is the display working too? (Just making sure since it's not on the screenshots and it should work - Display section in your config.yml)
Oh and I should probably restrict the output of the get command to 2 decimals
Glad to hear that! Is the display working too? (Just making sure since it's not on the screenshots and it should work - Display section in your config.yml)
Now that you mention it I completely forgot about that... lmfao yea it isn't shown. Looked in the config file and installing (https://modrinth.com/plugin/betterhud2) now. After installing this happened. I use ItemsAdder is their conflictions? Just to clarify as well everything is enabled and set to true.
Edit: Endurance is another plugin.
Glad to hear that! Is the display working too? (Just making sure since it's not on the screenshots and it should work - Display section in your config.yml)
Now that you mention it I completely forgot about that... lmfao yea it isn't shown. Looked in the config file and installing (https://modrinth.com/plugin/betterhud2) now. After installing this happened. I use ItemsAdder is their conflictions? Just to clarify as well everything is enabled and set to true.
Edit: Endurance is another plugin.
Yes, there are some complications with ItemsAdder on default settings, however you can adjust them to resolve this;
Go to your ItemsAdder config.yml and set the following values as specified:
merge_other_plugins_resourcepacks_folders:
- "BetterHud/build"
effects:
hide-scoreboard-numbers: false
hide-scoreboard-numbers-old-clients: false
text-effects:
enabled: false
custom-font:
enabled: false
This should not only fix the display, but also directly merge my pack into your ItemsAdder resource pack.
I'm planing to have BldyHealth display its HUD by itself in future versions, but that's pretty difficult, so it might take me a while to do so
Glad to hear that! Is the display working too? (Just making sure since it's not on the screenshots and it should work - Display section in your config.yml)
Now that you mention it I completely forgot about that... lmfao yea it isn't shown. Looked in the config file and installing (https://modrinth.com/plugin/betterhud2) now. After installing this happened. I use ItemsAdder is their conflictions? Just to clarify as well everything is enabled and set to true. Edit: Endurance is another plugin.
Yes, there are some complications with ItemsAdder on default settings, however you can adjust them to resolve this;
Go to your ItemsAdder config.yml and set the following values as specified:
merge_other_plugins_resourcepacks_folders: - "BetterHud/build" effects: hide-scoreboard-numbers: false hide-scoreboard-numbers-old-clients: false text-effects: enabled: false custom-font: enabled: false
This should not only fix the display, but also directly merge my pack into your ItemsAdder resource pack.
I tried that and noticed no difference. I even found an option to allow other plugin resource packs so I enabled it as well. No luck. I am using "ItemsAdder_3.6.4-release-2" a very specific version because I had a lot of problems trying other versions on 1.20.4 Maybe the version of ItemsAdder itself i'm using is playing a part in this. If that's the case I can try other ItemsAdder versions again; however the last time I did was beginning of the summer. It caused issues with a lot of the stuff I was and still am running. What ItemsAdder version were you testing the 1.20.4 version on?
I'm planing to have BldyHealth display its HUD by itself in future versions, but that's pretty difficult, so it might take me a while to do so
Sounds amazing! as I get closer to finishing the development of this server and start to beta test everything myself ill be sure to provide feedback on my overall personal experience.
I tested with your exact IA version and it worked without any issues for me...
Please verify that you merge the BodyHealth resourcepack into your pack like this:
merge_other_plugins_resourcepacks_folders:
- "BetterHud/build"
...and if you do so and still see the yellow bossbar with rectangles above, please share your IA config.yml
(As I don't expect that many players to use the legacy version, I'm not adding metrics to it, so it skips the v1.3.6 update of BodyHealth, just so you know)
I'm planing to have BldyHealth display its HUD by itself in future versions, but that's pretty difficult, so it might take me a while to do so
Sounds amazing! as I get closer to finishing the development of this server and start to beta test everything myself ill be sure to provide feedback on my overall personal experience.
I'd love to see your project finished. You know, I'm also developing something privately and it looks similar to an extend
I'm also writing a wiki about that and whilst it's not even close to being finished yet, you could use it for inspiration; https://github.com/Mitality/TerraCraft-Public/wiki
(As I don't expect that many players to use the legacy version, I'm not adding metrics to it, so it skips the v1.3.6 update of BodyHealth, just so you know)
That's fine all good.
I tested with your exact IA version and it worked without any issues for me...
Please verify that you merge the BodyHealth resourcepack into your pack like this:
merge_other_plugins_resourcepacks_folders: - "BetterHud/build"
...and if you do so and still see the yellow bossbar with rectangles above, please share your IA config.yml
Ill double check now just woke up.
I'm planing to have BldyHealth display its HUD by itself in future versions, but that's pretty difficult, so it might take me a while to do so
Sounds amazing! as I get closer to finishing the development of this server and start to beta test everything myself ill be sure to provide feedback on my overall personal experience.
I'd love to see your project finished. You know, I'm also developing something privately and it looks similar to an extend
I'm also writing a wiki about that and whilst it's not even close to being finished yet, you could use it for inspiration; https://github.com/Mitality/TerraCraft-Public/wiki
Looks amazing! and yea my server wont be done for a while its just a solo passion project I wanted to create for a while now. I created my first server in 2015. It failed miserably, however it was probably one of my most fun experiences playing minecraft. That and Factions... I played a lot of Factions growing up. Granted only played a handful of RLCraft when I was younger and haven't since. (I like to watch people play RLCraft for the reactions lol) This idea came to me the beginning of this year; started development 1/1/24 exactly lol. I'm combining the 2. Similar to a Factions/SMP/RLCraft type thing on INSANELY HARD DIFFICULTY... I tried as hard as possible to make it as difficult and annoying as RLCraft without the need of custom mobs. Utilizing current mobs, armor, weapons, and potions. Things are much more difficult. The world itself is affected by realtime accuracy America/New_York (because im east coast) so I set it as that. When its night IRL its night in the game and vice versa.
(i'm special needs IRL and also own the domain retard.gg was using that for the server until I couldn't afford the minecraft server anymore working on things via LocalHost now (fortunate to have 32gb on my pc) I planned on getting a dedicated server either way - The end goal was a friends only server at the beginning - however over the past few months I was actually thinking about making it public - I will never release an unfinished product though)
I could probably type an essay just listing stuff, however ill leave it off with some images... Granted even though ive been working on this for a year almost its still very early lmfao
I'm planing to have BldyHealth display its HUD by itself in future versions, but that's pretty difficult, so it might take me a while to do so
Sounds amazing! as I get closer to finishing the development of this server and start to beta test everything myself ill be sure to provide feedback on my overall personal experience.
I'd love to see your project finished. You know, I'm also developing something privately and it looks similar to an extend I'm also writing a wiki about that and whilst it's not even close to being finished yet, you could use it for inspiration; https://github.com/Mitality/TerraCraft-Public/wiki
Looks amazing! and yea my server wont be done for a while its just a solo passion project I wanted to create for a while now. I created my first server in 2015. It failed miserably, however it was probably one of my most fun experiences playing minecraft. That and Factions... I played a lot of Factions growing up. Granted only played a handful of RLCraft when I was younger and haven't since. (I like to watch people play RLCraft for the reactions lol) This idea came to me the beginning of this year; started development 1/1/24 exactly lol. I'm combining the 2. Similar to a Factions/SMP/RLCraft type thing on INSANELY HARD DIFFICULTY... I tried as hard as possible to make it as difficult and annoying as RLCraft without the need of custom mobs. Utilizing current mobs, armor, weapons, and potions. Things are much more difficult. The world itself is affected by realtime accuracy America/New_York (because im east coast) so I set it as that. When its night IRL its night in the game and vice versa.
(i'm special needs IRL and also own the domain retard.gg was using that for the server until I couldn't afford the minecraft server anymore working on things via LocalHost now (fortunate to have 32gb on my pc) I planned on getting a dedicated server either way - The end goal was a friends only server at the beginning - however over the past few months I was actually thinking about making it public - I will never release an unfinished product though)
I could probably type an essay just listing stuff, however ill leave it off with some images... Granted even though ive been working on this for a year almost its still very early lmfao
I am using Ouranos - World & City Generator and its the best world generation plugin for an mmorpg experience ive ever used hands down highly recommend.
Sorry for the spam didnt mean to send that twice. The server im making is a simple passion project where I have no plan of profiting on. I may have sunk a lot of money into it. However my main goal and objective is to be anti-pay-to-win
That looks awesome! Connected textures round logs etc. aren't possible without mods afaik, but for your custom mobs, I'm guessing you use MEG4 with Mythic. I think I also see RealisticSurvival and PublicCrafters in your server, based on your screenshots, but you said you run almost a hundred plugins, so there's gotta be many more. I know that situation, when your project has expanded to an extend where you can't really show everything off, because it would take hours π If you want, we can share ideas, plugins and stuff privately to enhance both of our projects and help each other. I think what we do is not that different, so... If you want, you can add me on discord (mitality) :)
EDIT: Apologies, if I mess up some words/sentences, englisch isn't my native language
That looks awesome! Connected textures round logs etc. aren't possible without mods afaik, but for your custom mobs, I'm guessing you use MEG4 with Mythic. I think I also see RealisticSurvival and PublicCrafters in your server, based on your screenshots, but you said you run almost a hundred plugins, so there's gotta be many more. I know that situation, when your project has expanded to an extend where you can't really show everything off, because it would take hours π If you want, we can share ideas, plugins and stuff privately to enhance both of our projects and help each other. I think what we do is not that different, so... If you want, you can add me on discord (mitality) :)
Sounds good my discord name is Astroolean and yes im a fan of LoneDevs plugins lol i also got the ChestPreview. For the mobs its simply just a texture pack and a plugin to modify bosses/mobs and such.
Edit: Yea its realistic survival with everything except temperature and thirst turned off essentially
That looks awesome! Connected textures round logs etc. aren't possible without mods afaik, but for your custom mobs, I'm guessing you use MEG4 with Mythic. I think I also see RealisticSurvival and PublicCrafters in your server, based on your screenshots, but you said you run almost a hundred plugins, so there's gotta be many more. I know that situation, when your project has expanded to an extend where you can't really show everything off, because it would take hours π If you want, we can share ideas, plugins and stuff privately to enhance both of our projects and help each other. I think what we do is not that different, so... If you want, you can add me on discord (mitality) :)
EDIT: Apologies, if I mess up some words/sentences, englisch isn't my native language
The fact you made a whole wiki for your server is probably the smartest thing ive never thought of doing tbh lmfao... that might make it easier to know what to do for new players lol
That looks awesome! Connected textures round logs etc. aren't possible without mods afaik, but for your custom mobs, I'm guessing you use MEG4 with Mythic. I think I also see RealisticSurvival and PublicCrafters in your server, based on your screenshots, but you said you run almost a hundred plugins, so there's gotta be many more. I know that situation, when your project has expanded to an extend where you can't really show everything off, because it would take hours π If you want, we can share ideas, plugins and stuff privately to enhance both of our projects and help each other. I think what we do is not that different, so... If you want, you can add me on discord (mitality) :)
Sounds good my discord name is Astroolean and yes im a fan of LoneDevs plugins lol i also got the ChestPreview. For the mobs its simply just a texture pack and a plugin to modify bosses/mobs and such.
Edit: Yea its realistic survival with everything except temperature and thirst turned off essentially
I use RealisticSeasons for temperature and my Thirst system is salfmade :) I might release that too sometime, if there's interest, however there's already system's for that out there, so it isn't as unique as BodyHealth
Or I could have BodyHealth also handle Thirst, Temperature, Stamina etc...
I tested with your exact IA version and it worked without any issues for me... Please verify that you merge the BodyHealth resourcepack into your pack like this:
merge_other_plugins_resourcepacks_folders: - "BetterHud/build"
...and if you do so and still see the yellow bossbar with rectangles above, please share your IA config.yml
Ill double check now just woke up.
Is your display working by now, or do you need further assistance?
What should be added or changed?
Whatever needed for it to be possible...
Even a barebones version no effects or anything... Simply something where I can apply bandages and or medkits from MedCraft on each body part itself. This reminds me heavily of RLCraft and I feel would be amazing. Like a vanilla barebone version essntially compatible with MedCraft for healing and such. Nothing too fancy just something to say hey we have a 1.20 option as well...
Why should we consider your suggestion?
For my server specifically this would work great...
I already have thirst and a bunch of different things... This would be awesome to add. I don't mind if the 1.20.4 version isn't exactly like the 1.21 version. I am only using 1.20.4 because i'm using almost a hundred plugins, and I need to make sure everything is compatible. I could update to 1.21, but currently it is not feasible. The whole reason I think it would be useful in my server is because I already have bandages and medkits utilizing MedCraft. Thank you in advance for reading.
Screenshots/Videos (you can drag and drop files or paste links)
No response