So, I stumble across your AMP-Dockerized and got all excited, as I wanted to run some AMP's on my NAS and spin them up as I needed them.
So, I figured I'd try TF2.
Did everything as stated, then I added/changed server.cfg, motd.txt and mapcycle.txt using the built in file editor.
Started it, it goes through the motions, then at the very end I get the below ourput, it has me stumped, I'm fairly technically minded, but I'm unsure what to change/read to see what other possible errors are causing this to happen.
So, I stumble across your AMP-Dockerized and got all excited, as I wanted to run some AMP's on my NAS and spin them up as I needed them.
So, I figured I'd try TF2.
Did everything as stated, then I added/changed server.cfg, motd.txt and mapcycle.txt using the built in file editor.
Started it, it goes through the motions, then at the very end I get the below ourput, it has me stumped, I'm fairly technically minded, but I'm unsure what to change/read to see what other possible errors are causing this to happen.
Can I have your input/thoughts please.
Initializing Steam libraries for secure Internet server Logging into Steam game server account Log file closed. "tf_gamemode_mvm" = "0" "tf_gamemode_passtime" = "0" "tf_gamemode_misc" = "0" "tf_bot_count" = "0" "tf_gravetalk" = "1" "tf_ctf_bonus_time" = "10" "tf_powerup_mode" = "0" "tf_damage_disablespread" = "1" "tf_weapon_criticals" = "1" "tf_weapon_criticals_melee" = "1" "sv_alltalk" = "0" "mp_teamplay" = "0" "mp_falldamage" = "0" "mp_weaponstay" = "0" "mp_forcerespawn" = "1" "mp_footsteps" = "1" "mp_flashlight" = "0" "mp_autocrosshair" = "1" "decalfrequency" = "10" "mp_teamlist" = "hgrunt;scientist" "mp_allowNPCs" = "1" "sv_maxusrcmdprocessticks" = "24" "tf_playergib" = "1" "tf_allow_player_use" = "0" "tf_mvm_death_penalty" = "0" "sv_password" = "[deleted for privacy reasons]" "sv_tags" = "" "tv_relaypassword" = "" "tv_password" = "" "deathmatch" = "1" "coop" = "0" "sv_cheats" = "0" "sv_pausable" = "0" "sv_contact" = "" "sv_voiceenable" = "1" "tv_enable" = "0" "sv_steamgroup" = "" server cvars end
Started map "mvm_coaltown" (CRC "8d291ce1de4a03b9f4fc674fbcdd415b") Executing dedicated server config file server.cfg
server_cvar: "tf_gamemode_mvm" "1" server_cvar: "sv_tags" "mvm" server_cvar: "sv_tags" "mvm" Log file closed.
18:55:21
Log file started (file "logs/L0303033.log") (game "/home/amp/.ampdata/instances/PJSTF2Server/srcds/232250/tf") (version "6986594") server_cvar: "mp_winlimit" "2" server_cvar: "tf_weapon_criticals" "0" server_cvar: "sv_tags" "mvm,nocrits" server_cvar: "sv_tags" "mvm,nocrits" server_cvar: "tf_use_fixed_weaponspreads" "1" Connection to Steam servers successful. Public IP to Steam is xx.xx.xx.xx. <------correct IP address is displayed here, but I've removed it. Assigned persistent gameserver Steam ID [G:1:4756517]. VAC secure mode is activated. server_message: "quit" Log file closed. server_message: "restart"