Mithion / ArsMagica2

Ars Magica 2 Bug Tracker
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Ars Magica 2 keeps crashing on launch #1694

Open climbmonkey opened 3 months ago

climbmonkey commented 3 months ago

---- Minecraft Crash Report ---- // Why did you do that?

Time: 19.07.24 17:59 Description: Initializing game

java.lang.RuntimeException: Biome ID 100 was overridden by the biome WitchwoodForest (am2.worldgen.BiomeWitchwoodForest)! at com.shinoow.abyssalcraft.AbyssalCraft.checkBiomeIds(AbyssalCraft.java:2136) at com.shinoow.abyssalcraft.AbyssalCraft.postInit(AbyssalCraft.java:1409) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:742) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head -- Stacktrace: at com.shinoow.abyssalcraft.AbyssalCraft.checkBiomeIds(AbyssalCraft.java:2136) at com.shinoow.abyssalcraft.AbyssalCraft.postInit(AbyssalCraft.java:1409) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:742) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

-- Initialization -- Details: Stacktrace: at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 431511472 bytes (411 MB) / 1509949440 bytes (1440 MB) up to 4294967296 bytes (4096 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 21 mods loaded, 21 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJ mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJ FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJ Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJ AM2-Preloader{0.0.3} [AMCore] (minecraft.jar) UCHIJ CodeChickenCore{1.0.7.48} [CodeChicken Core] (minecraft.jar) UCHIJ FastCraft{1.25} [FastCraft] (fastcraft-1.25.jar) UCHIJ AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar) UCHIJ arsmagica2{1.4.0.009} [Ars Magica 2] (1.7.10_AM2-1.4.0.009.jar) UCHIJ simplecore{1.1.1.3} [SimpleCore API] (simplecore-1.7.10-1.1.1.3.jar) UCHIJ netherrocks{1.3.0} [Netherrocks] ([1.7.10] Netherrocks v1.3.0.jar) UCHIJ fusion{1.6.1.1} [Fusion] (fusion-1.7.10-1.6.1.1.jar) UCHIJ simpleores{1.6.1.4} [SimpleOres 2] (simpleores-1.7.10-1.6.1.4.jar) UCHIJ aesthetics{1.1.0} [Aesthetics] ([1.7.10] Aesthetics v1.1.0.jar) UCHIJ DamageIndicatorsMod{3.3.2} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.3.2.jar) UCHIE abyssalcraft{1.9.1.3} [AbyssalCraft] (AbyssalCraft-1.7.10-1.9.1.3-FINAL.jar) UCHIJ animalbikes{1.7.10} [Animal Bikes] (AnimalBikes_1.7.10.jar) UCHIJ Aquaculture{1.2.6} [Aquaculture] (Aquaculture-1.7.10-1.2.6.21.jar) UCHIJ asielib{0.5.0} [asielib] (AsieLib-1.7.10-0.5.0.jar) UCHIJ iChunUtil{4.2.3} [iChunUtil] (iChunUtil-4.2.3.jar) UCHIJ BackTools{4.0.0} [BackTools] (BackTools-4.0.0.jar) UCHIJ Hats{4.0.1} [Hats] (Hats-4.0.1.jar) GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 391.35' Renderer: 'GeForce GTX 550 Ti/PCIe/SSE2' Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10 LWJGL: 2.9.1 OpenGL: GeForce GTX 550 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 391.35, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)

Heres the crashlog please someone help me out idk what to do

EliManthey commented 3 months ago

The good news is that this is a fairly simple fix. If you head over to your config file for ars magica 2 all you need to do is change the witchwood forest biome id. Without other tools it might take some trial and error to find a nonconflicting id #. I recommend anti id conflict as it will print out a list of ids in its config file for your perusal. https://www.curseforge.com/minecraft/mc-mods/anti-id-conflict

climbmonkey commented 3 months ago

where can i find that config file

On Fri, Jul 19, 2024 at 6:55 PM Eli @.***> wrote:

The good news is that this is a fairly simple fix. If you head over to your config file for ars magica 2 all you need to do is change the witchwood forest biome id. Without other tools it might take some trial and error. I recommend anti id conflict https://www.curseforge.com/minecraft/mc-mods/anti-id-conflict

— Reply to this email directly, view it on GitHub https://github.com/Mithion/ArsMagica2/issues/1694#issuecomment-2239637861, or unsubscribe https://github.com/notifications/unsubscribe-auth/BGIZMBCHRVR6FA2XOTX24LLZNFAH5AVCNFSM6AAAAABLE3EJT2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDEMZZGYZTOOBWGE . You are receiving this because you authored the thread.Message ID: @.***>

climbmonkey commented 3 months ago

to what do i set the biome id what do u recommend

On Fri, Jul 19, 2024 at 6:55 PM Eli @.***> wrote:

The good news is that this is a fairly simple fix. If you head over to your config file for ars magica 2 all you need to do is change the witchwood forest biome id. Without other tools it might take some trial and error. I recommend anti id conflict https://www.curseforge.com/minecraft/mc-mods/anti-id-conflict

— Reply to this email directly, view it on GitHub https://github.com/Mithion/ArsMagica2/issues/1694#issuecomment-2239637861, or unsubscribe https://github.com/notifications/unsubscribe-auth/BGIZMBCHRVR6FA2XOTX24LLZNFAH5AVCNFSM6AAAAABLE3EJT2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDEMZZGYZTOOBWGE . You are receiving this because you authored the thread.Message ID: @.***>