Closed TheRadioGuy closed 4 years ago
Yep, the games I own
I'll add it at some point, but for now here's the endpoint that allows you to do it: https://launcher-public-service-prod.ol.epicgames.com/launcher/api/public/assets/Windows?label=Live (replacing Windows with whatever platform you want to get the games for)
Make sure to authenticate with launcherAppClient2.
Thanks! And how does downloading mechanism work?
Not going to document the downloading process, I suggest you check out the source code of https://github.com/Allar/ue4-mp-downloader and https://github.com/WorkingRobot/FortniteDownloader to get a good understanding of the entire process
Thanks anyway, another question: What did I do wrong?
You have to encode the client ID + secret in Base64 in the format of clientId:secret
and pass it into the Authorization header. So for example with fortnitePCGameClient, the Authorization header would look like:
basic ZWM2ODRiOGM2ODdmNDc5ZmFkZWEzY2IyYWQ4M2Y1YzY6ZTFmMzFjMjExZjI4NDEzMTg2MjYyZDM3YTEzZmM4NGQ=
Huh, thanks
Sorry to bother you, but which client does support grant_type
password?
none, it was deprecated
List of games as in the ones you own or all games that are on EGS?