This scene provides you with the minimal setup to do eye tracking in MRTK
Additional Context
EyeCalibrationChecker, SpeechInputHandler, EyeTrackingTarget removed or replaced in MRTK3
Involves several scenes: BasicSetup, TargetSelection, Navigation, TargetPositioning, Visualizer
Demonstrates objects spinning when you look at them, Gaze-directed scroll, pan, and zoom, Autoscroll, Place-this-there, and visualizing eye tracking data from user input
Original issue opened by:
AMollis
MRK2 Scene Names
Overview
This scene provides you with the minimal setup to do eye tracking in MRTK
Additional Context
ISSUE MIGRATION
Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/11486