MixedRealityToolkit / MixedRealityToolkit-Unity

This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
BSD 3-Clause "New" or "Revised" License
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Pinky joints when using rigged hand mesh on Leap Motion needs investigation #201

Open IssueSyncBot opened 1 year ago

IssueSyncBot commented 1 year ago

Original issue opened by:

@graceCode100 @graceCode100


Describe the bug

User feedback: Pinky joints in the rigged hand mesh behave weirdly when using Leap Motion. Needs further investigation to determine if resolved.


ISSUE MIGRATION

Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/11341

IssueSyncBot commented 1 year ago

Original comment by:

@Zee2 Zee2


This is due to some joint alignment weirdness in the hand model we're using. The pinky joint is a little bit crooked for some reason. I can take another look at our mesh and try and un-kink the pinky joint.