Closed IssueSyncBot closed 1 year ago
RogPodge
Tracks revamping and porting this feature from MRTK2 to MRTK3
Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/11218
Zee2
This may need large rethinking/input from design to make this ideal.
AMollis
The work here would be to dynamically add see-it label to canvas and non-canvas buttons if the speech system is enabled.
Original issue opened by:
RogPodge
Tracks revamping and porting this feature from MRTK2 to MRTK3
ISSUE MIGRATION
Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/11218