Open IssueSyncBot opened 1 year ago
Zee2
This was intentionally removed by @RogPodge in #10751 :(
Clandguth
@Zee2 Especially with how difficult it is to interact with the pen, or draw with the hand-cursor I think this should be re-evaluated
keveleigh
Agreed on the re-evaluation proposal. It feels unfortunate to restrict this to near interactions only 😢 from my recollection, the airtap drawing did work, it was just a visual bug that the far ray snapped to the initial point. We should use this issue to track fixing that
Clandguth
Just another note: On Quest 2, if the user is using controllers, this especially inhibits the ability to use the canvas effectively.
I would also hope that the user could interact with the pen using AirTap, but thats another feature that would need to be added in.
RogPodge
I strongly feel that we should not have the far air tap interactions in the example scene in its current state, because of how the far ray snapping very clearly looks like a bug visually. I don't want to re-enable interactions which are clearly unpolished or added as an afterthought.
For what it's worth, the whiteboard script is an examples-only component at the moment, so I don't think it's a feature we're shipping with our core set of MRTK UX controls.
As for interacting with the pen with AirTap, I think that is easily implementable, but it definitely makes the pen experience super wonky, and I think that though it'd help improve the immersion/authenticity of the scene, it goes against what we want the pen to represent/the way we want it to be used. Maybe this indicates we should have some sort of "hand snapping" solver or mechanism to bring the pen near the user's grip or something?
Original issue opened by:
@Clandguth
Describe the bug
Cannot use air tap on the Canvas Example
To reproduce
Expected behavior
User can draw using AirTap on the canvas example
Video
https://user-images.githubusercontent.com/110259320/185198329-ddb9c751-8701-4df0-b5d5-d0aa02307fa6.mp4
Your setup (please complete the following information)
Target platform (please complete the following information)
ISSUE MIGRATION
Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/10886