Open IssueSyncBot opened 1 year ago
@RogPodge
Gesture recognition and animation is currently tied up within several classes and controllers. This issue tracks bringing out that logic to a more unified system which handles gesture recogntion/animation.
Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/8913
RogPodge
Something which is still needed for v3, though we've made it so some gestures such as pinching will be driven from the system itself.
Original issue opened by:
Describe the problem
Gesture recognition and animation is currently tied up within several classes and controllers. This issue tracks bringing out that logic to a more unified system which handles gesture recogntion/animation.
ISSUE MIGRATION
Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/8913