Open IssueSyncBot opened 1 year ago
@RogPodge
Tracking work to be done for an Android build pipeline. A basic sanity check to ensure that our code is able to build on that device properly
Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/8129
eusebiu
Please consider Oculus builds too (i.e. OCULUS_INTEGRATION_PRESENT is defined).
david-c-kline
@keveleigh is investigating. Not required for 2.6, though should be done as soon as feasible
Original issue opened by:
Tracking work to be done for an Android build pipeline. A basic sanity check to ensure that our code is able to build on that device properly
ISSUE MIGRATION
Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/8129