MixedRealityToolkit / MixedRealityToolkit-Unity

This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
BSD 3-Clause "New" or "Revised" License
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Breaking change detection automation #320

Open IssueSyncBot opened 1 year ago

IssueSyncBot commented 1 year ago

Original issue opened by:

@wiwei @wiwei


In our current mode of work (2019/06/25), all of our breaking change detection is manual - we review PRs, and try to catch breaking changes there, or we, as part of our day-to-day work, recognize if a change is going to be breaking and document it.

This might not scale in the future as more work gets done, and it depends on the careful eyes of reviewers to catch something that should ideally be automated.

This is likely to require a decent upfront investment, but adding this to our backlog so that this work/feature can be tracked and prioritized.


ISSUE MIGRATION

Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/5042

IssueSyncBot commented 1 year ago

Original comment by:

@david-c-kline david-c-kline


Adding myself as an assignee... i have some experience in tooling to do build-over-build surface area comparisons

IssueSyncBot commented 1 year ago

Original comment by:

@david-c-kline david-c-kline


While this is a tool that is planned (and, in fact, begun) it is being tracked elsewhere.

IssueSyncBot commented 1 year ago

Original comment by:

@keveleigh keveleigh


While this is a tool that is planned (and, in fact, begun) it is being tracked elsewhere.

Where is "elsewhere"?

IssueSyncBot commented 1 year ago

Original comment by:

@david-c-kline david-c-kline


The tracking is being done internally, though @keveleigh has a great point. We should use this issue for tracking / public accountability.