This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
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[pre.11] Quest 2 Controller visualization does not re-appear after switching from hand controls to the motion controllers #370
Closed
IssueSyncBot closed 1 year ago
Original issue opened by:
Clandguth
Describe the bug
A clear and concise description of what the bug is.
To reproduce
Expected behavior
Controller visualization re-appears when switching from hand controls to motion controllers
Your setup
Target platform
Additional Context
Differing behavior on Oculus link compared to being built. On link, defaults to generic controller model and gives warning:
Failed to obtain controller model key from platform. UnityEngine.Debug:LogWarning (object) Microsoft.MixedReality.Toolkit.Input.ControllerModelLoader/d1:MoveNext () (at C:/Users/v-clandguth/MixedRealityToolkit-Unity/com.microsoft.mrtk.input/Visualizers/ControllerVisualizer/ControllerModelLoader.cs:48)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start<Microsoft.MixedReality.Toolkit.Input.ControllerModelLoader/d 1> (Microsoft.MixedReality.Toolkit.Input.ControllerModelLoader/d1&)
Microsoft.MixedReality.Toolkit.Input.ControllerModelLoader:TryGenerateControllerModelFromPlatformSDK (Microsoft.MixedReality.Toolkit.Handedness)
Microsoft.MixedReality.Toolkit.Input.ControllerVisualizer/d 17:MoveNext () (at C:/Users/v-clandguth/MixedRealityToolkit-Unity/com.microsoft.mrtk.input/Visualizers/ControllerVisualizer/ControllerVisualizer.cs:153)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Microsoft.MixedReality.Toolkit.Input.ControllerVisualizer/d17> (Microsoft.MixedReality.Toolkit.Input.ControllerVisualizer/d 17&)
Microsoft.MixedReality.Toolkit.Input.ControllerVisualizer:InstantiateControllerVisuals (bool,bool)
Microsoft.MixedReality.Toolkit.Input.ControllerVisualizer:RenderControllerVisuals (UnityEngine.InputSystem.InputDevice) (at C:/Users/v-clandguth/MixedRealityToolkit-Unity/com.microsoft.mrtk.input/Visualizers/ControllerVisualizer/ControllerVisualizer.cs:118)
Microsoft.MixedReality.Toolkit.Input.ControllerVisualizer:RenderControllerVisuals (UnityEngine.InputSystem.InputAction/CallbackContext) (at C:/Users/v-clandguth/MixedRealityToolkit-Unity/com.microsoft.mrtk.input/Visualizers/ControllerVisualizer/ControllerVisualizer.cs:91)
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>cDisplayClass7_0:b 0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*)
UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr)
ISSUE MIGRATION
Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/10978