Open Schroedingers-Cat opened 1 month ago
If you are using canvas, you can use Unity's components "Vertical Layout Group", "Vertical Layout Group" or "Grid Layout Group".
The button prefab for canvas is in Packages/org.mixedrealitytoolkit.uxcomponents/Button/Prefabs/Action Button.prefab
If you don't use canvas, why not using them?
Problem
MRTK2 has a
GridObjectCollection
which is missing in MRTK3. Here's a link to the original docs.Solution
Port missing functionality from MRTK2 to MRTK3
Considered Alternatives
Port it myself. I have no idea what's up ahead. Any specifics you'd want to see in a possible PR?
Additional context
I'm porting my project from MRTK2 to MRTK3 and it makes use of the GridObjectCollection several times.