Closed SashelI closed 2 months ago
After debugging, i found out that the magicleap sdk forces my unity openxr plugin package to update from 1.8.2 (the one installed by MRTK3) to 1.10.0.
So i've tried running the app on quest without magicleap sdk but with openxr plugin 1.10.0 instead of 1.8.2, and : it crashes.
So the issue comes from MRTK3 + openXR version with meta support i guess ?
My question is (i'm working on magileap and Meta side but i'll consider every parallel lead), is there a known issue between MetaXR, MRTK3 and unity OpenXR Plugin 1.10 ?
Update : forcing OpenXR plugin to v.1.11.0 (package manager didn't notify me about an update being available) seems to have solved the issue.
Hi,
I am trying to build a cross platform project for both Meta Quest and MagicLeap. Thing is, my app works perfectly on Meta Quest 3 before trying to add magicleap package. But as soon as I add the com.magicleap.unitysdk package, without changing anything to the scene, player settings, or manifest, the app crashes on startup (right after passthrough loads up) with the following logs :
I know Quest 3 and MagicLeap2 aren't supposed to be in the same project, but I feel like it is that close to work. Mind that I've posted the same question to the Meta and MagicLeap forums in hope to have a workaround.
Thanks
To reproduce
Expected behavior
The app works as well as for the 1.8.2 version
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Your setup (please complete the following information)
Unity 2022.3.12f1
Other packages installed :
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