Open hungngo04 opened 3 months ago
VissionOS support needs help from the community. @hungngo04 Please provide as many details as possible and maybe someone with a visionOS rig can pick up the work.
These are the steps I did to get the passthrough in an visionOS app (Metal pipeline) in Unity
So I guess the remaining work is just to set all the MRTK cameras' backgrounds?
Current MRTK cannot render passthrough on the new visionOS XR plugin from Unity [https://discussions.unity.com/t/feature-highlights-for-polyspatial-2-0-pre-release/1488495] Is there a workaround, or could you support this feature? Thanks a lot