Open iovdin opened 8 years ago
try { output = wispCompiler.compile(source, { sourceMaps: true }); } catch (e) { throw new Error( "there is error" + compileStep.inputPath + ':' + (e.location ? (e.location.first_line + ': ') : ' ') + e.message ); }
If wisp code is invalid wispCompiler.compile does not throw error (keeping it in output.error) and thus no notification shown in console
Generated js code is empty
If wisp code is invalid wispCompiler.compile does not throw error (keeping it in output.error) and thus no notification shown in console
Generated js code is empty