Slightly optimize internal coroutines usage to improve the performance of ImageLoader.execute, AsyncImage, SubcomposeAsyncImage, and rememberAsyncImagePainter. (#2205)
Fix duplicate network calls for chunked responses. (#2363)
Update Kotlin to 2.0.0.
Update Compose UI to 1.6.8.
Update Okio to 3.9.0.
[3.0.0-alpha08] - July 8, 2024
BREAKING: Rename ImageRequest and ImageLoaderdispatcher methods to coroutineContext. For instance, ImageRequest.Builder.dispatcher is now ImageRequest.Builder.coroutineContext. This was renamed as the method now accepts any CoroutineContext and no longer requires a Dispatcher.
Fix: Fix IllegalStateException: Reading a state that was created after the snapshot was taken or in a snapshot that has not yet been applied which could occur due to a race condition.
NOTE: This reintroduces a soft dependency on Dispatchers.Main.immediate. As a result you should re-add a dependency on kotlinx-coroutines-swing on JVM. If it's not imported then ImageRequests won't be dispatched immediately and will have one frame of delay before setting the ImageRequest.placeholder or resolving from the memory cache.
[3.0.0-alpha07] - June 26, 2024
BREAKING: AsyncImagePainter no longer waits for onDraw by default and instead uses Size.ORIGINAL.
To revert back to waiting for onDraw, set DrawScopeSizeResolver as your ImageRequest.sizeResolver.
BREAKING: Refactor the multiplatform Image API. Notably, asCoilImage has been renamed to asImage.
BREAKING: AsyncImagePainter.state has been changed to StateFlow<AsyncImagePainter.State>. Use collectAsState to observe its value. This improves performance.
BREAKING: AsyncImagePainter.imageLoader and AsyncImagePainter.request have been combined into StateFlow<AsyncImagePainter.Inputs>. Use collectAsState to observe its value. This improves performance.
BREAKING: Remove support for android.resource://example.package.name/drawable/image URIs as it prevents resource shrinking optimizations.
New: Introduce AsyncImagePreviewHandler to support controlling AsyncImagePainter's preview rendering behavior.
Use LocalAsyncImagePreviewHandler to override the preview behavior.
As part of this change and other coil-compose improvements, AsyncImagePainter now attempts to execute execute the ImageRequest by default instead of defaulting to displaying ImageRequest.placeholder. Requests that use the network or files are expected to fail in the preview environment, however Android resources should work.
New: Support extracting video image by frame index. (#2183)
New: Support passing CoroutineContext to any CoroutineDispatcher methods. (#2241).
New: Support the weak reference memory cache on JS and WASM JS.
Don't dispatch to Dispatchers.Main.immediate in Compose. As a side-effect, kotlinx-coroutines-swing no longer needs to be imported on JVM.
Don't call async and create a disposable in Compose to improve performance (thanks @​mlykotom!). (#2205)
Fix passing global ImageLoader extras to Options. (#2223)
Fix crossfade(false) not working on non-Android targets.
Slightly optimize internal coroutines usage to improve the performance of ImageLoader.execute, AsyncImage, SubcomposeAsyncImage, and rememberAsyncImagePainter. (#2205)
Fix duplicate network calls for chunked responses. (#2363)
Update Kotlin to 2.0.0.
Update Compose UI to 1.6.8.
Update Okio to 3.9.0.
[3.0.0-alpha08] - July 8, 2024
BREAKING: Rename ImageRequest and ImageLoaderdispatcher methods to coroutineContext. For instance, ImageRequest.Builder.dispatcher is now ImageRequest.Builder.coroutineContext. This was renamed as the method now accepts any CoroutineContext and no longer requires a Dispatcher.
Fix: Fix IllegalStateException: Reading a state that was created after the snapshot was taken or in a snapshot that has not yet been applied which could occur due to a race condition.
NOTE: This reintroduces a soft dependency on Dispatchers.Main.immediate. As a result you should re-add a dependency on kotlinx-coroutines-swing on JVM. If it's not imported then ImageRequests won't be dispatched immediately and will have one frame of delay before setting the ImageRequest.placeholder or resolving from the memory cache.
[3.0.0-alpha07] - June 26, 2024
BREAKING: AsyncImagePainter no longer waits for onDraw by default and instead uses Size.ORIGINAL.
To revert back to waiting for onDraw, set DrawScopeSizeResolver as your ImageRequest.sizeResolver.
BREAKING: Refactor the multiplatform Image API. Notably, asCoilImage has been renamed to asImage.
BREAKING: AsyncImagePainter.state has been changed to StateFlow<AsyncImagePainter.State>. Use collectAsState to observe its value. This improves performance.
BREAKING: AsyncImagePainter.imageLoader and AsyncImagePainter.request have been combined into StateFlow<AsyncImagePainter.Inputs>. Use collectAsState to observe its value. This improves performance.
BREAKING: Remove support for android.resource://example.package.name/drawable/image URIs as it prevents resource shrinking optimizations.
New: Introduce AsyncImagePreviewHandler to support controlling AsyncImagePainter's preview rendering behavior.
Use LocalAsyncImagePreviewHandler to override the preview behavior.
As part of this change and other coil-compose improvements, AsyncImagePainter now attempts to execute execute the ImageRequest by default instead of defaulting to displaying ImageRequest.placeholder. Requests that use the network or files are expected to fail in the preview environment, however Android resources should work.
New: Support extracting video image by frame index. (#2183)
New: Support passing CoroutineContext to any CoroutineDispatcher methods. (#2241).
New: Support the weak reference memory cache on JS and WASM JS.
Don't dispatch to Dispatchers.Main.immediate in Compose. As a side-effect, kotlinx-coroutines-swing no longer needs to be imported on JVM.
Don't call async and create a disposable in Compose to improve performance (thanks @​mlykotom!). (#2205)
Fix passing global ImageLoader extras to Options. (#2223)
Fix crossfade(false) not working on non-Android targets.
Slightly optimize internal coroutines usage to improve the performance of ImageLoader.execute, AsyncImage, SubcomposeAsyncImage, and rememberAsyncImagePainter. (#2205)
Fix duplicate network calls for chunked responses. (#2363)
Update Kotlin to 2.0.0.
Update Compose UI to 1.6.8.
Update Okio to 3.9.0.
[3.0.0-alpha08] - July 8, 2024
BREAKING: Rename ImageRequest and ImageLoaderdispatcher methods to coroutineContext. For instance, ImageRequest.Builder.dispatcher is now ImageRequest.Builder.coroutineContext. This was renamed as the method now accepts any CoroutineContext and no longer requires a Dispatcher.
Fix: Fix IllegalStateException: Reading a state that was created after the snapshot was taken or in a snapshot that has not yet been applied which could occur due to a race condition.
NOTE: This reintroduces a soft dependency on Dispatchers.Main.immediate. As a result you should re-add a dependency on kotlinx-coroutines-swing on JVM. If it's not imported then ImageRequests won't be dispatched immediately and will have one frame of delay before setting the ImageRequest.placeholder or resolving from the memory cache.
[3.0.0-alpha07] - June 26, 2024
BREAKING: AsyncImagePainter no longer waits for onDraw by default and instead uses Size.ORIGINAL.
To revert back to waiting for onDraw, set DrawScopeSizeResolver as your ImageRequest.sizeResolver.
BREAKING: Refactor the multiplatform Image API. Notably, asCoilImage has been renamed to asImage.
BREAKING: AsyncImagePainter.state has been changed to StateFlow<AsyncImagePainter.State>. Use collectAsState to observe its value. This improves performance.
BREAKING: AsyncImagePainter.imageLoader and AsyncImagePainter.request have been combined into StateFlow<AsyncImagePainter.Inputs>. Use collectAsState to observe its value. This improves performance.
BREAKING: Remove support for android.resource://example.package.name/drawable/image URIs as it prevents resource shrinking optimizations.
New: Introduce AsyncImagePreviewHandler to support controlling AsyncImagePainter's preview rendering behavior.
Use LocalAsyncImagePreviewHandler to override the preview behavior.
As part of this change and other coil-compose improvements, AsyncImagePainter now attempts to execute execute the ImageRequest by default instead of defaulting to displaying ImageRequest.placeholder. Requests that use the network or files are expected to fail in the preview environment, however Android resources should work.
New: Support extracting video image by frame index. (#2183)
New: Support passing CoroutineContext to any CoroutineDispatcher methods. (#2241).
New: Support the weak reference memory cache on JS and WASM JS.
Don't dispatch to Dispatchers.Main.immediate in Compose. As a side-effect, kotlinx-coroutines-swing no longer needs to be imported on JVM.
Don't call async and create a disposable in Compose to improve performance (thanks @​mlykotom!). (#2205)
Fix passing global ImageLoader extras to Options. (#2223)
Fix crossfade(false) not working on non-Android targets.
Slightly optimize internal coroutines usage to improve the performance of ImageLoader.execute, AsyncImage, SubcomposeAsyncImage, and rememberAsyncImagePainter. (#2205)
Fix duplicate network calls for chunked responses. (#2363)
Update Kotlin to 2.0.0.
Update Compose UI to 1.6.8.
Update Okio to 3.9.0.
[3.0.0-alpha08] - July 8, 2024
BREAKING: Rename ImageRequest and ImageLoaderdispatcher methods to coroutineContext. For instance, ImageRequest.Builder.dispatcher is now ImageRequest.Builder.coroutineContext. This was renamed as the method now accepts any CoroutineContext and no longer requires a Dispatcher.
Fix: Fix IllegalStateException: Reading a state that was created after the snapshot was taken or in a snapshot that has not yet been applied which could occur due to a race condition.
NOTE: This reintroduces a soft dependency on Dispatchers.Main.immediate. As a result you should re-add a dependency on kotlinx-coroutines-swing on JVM. If it's not imported then ImageRequests won't be dispatched immediately and will have one frame of delay before setting the ImageRequest.placeholder or resolving from the memory cache.
[3.0.0-alpha07] - June 26, 2024
BREAKING: AsyncImagePainter no longer waits for onDraw by default and instead uses Size.ORIGINAL.
To revert back to waiting for onDraw, set DrawScopeSizeResolver as your ImageRequest.sizeResolver.
BREAKING: Refactor the multiplatform Image API. Notably, asCoilImage has been renamed to asImage.
BREAKING: AsyncImagePainter.state has been changed to StateFlow<AsyncImagePainter.State>. Use collectAsState to observe its value. This improves performance.
BREAKING: AsyncImagePainter.imageLoader and AsyncImagePainter.request have been combined into StateFlow<AsyncImagePainter.Inputs>. Use collectAsState to observe its value. This improves performance.
BREAKING: Remove support for android.resource://example.package.name/drawable/image URIs as it prevents resource shrinking optimizations.
New: Introduce AsyncImagePreviewHandler to support controlling AsyncImagePainter's preview rendering behavior.
Use LocalAsyncImagePreviewHandler to override the preview behavior.
As part of this change and other coil-compose improvements, AsyncImagePainter now attempts to execute execute the ImageRequest by default instead of defaulting to displaying ImageRequest.placeholder. Requests that use the network or files are expected to fail in the preview environment, however Android resources should work.
New: Support extracting video image by frame index. (#2183)
New: Support passing CoroutineContext to any CoroutineDispatcher methods. (#2241).
New: Support the weak reference memory cache on JS and WASM JS.
Don't dispatch to Dispatchers.Main.immediate in Compose. As a side-effect, kotlinx-coroutines-swing no longer needs to be imported on JVM.
Don't call async and create a disposable in Compose to improve performance (thanks @​mlykotom!). (#2205)
Fix passing global ImageLoader extras to Options. (#2223)
Fix crossfade(false) not working on non-Android targets.
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Bumps
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ce14e14
Prepare 2.7.0.f34b98f
Update baseline profiles.9135616
Fix duplicate network call for chunked responses (#2363)2f64ffd
Update to Kotlin 2.0.b53f530
Fix spotlessCheck.bacaba0
Improve RealImageLoader.execute to properly call async request (#2205)95edaae
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io.coil-kt:coil-svg
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ce14e14
Prepare 2.7.0.f34b98f
Update baseline profiles.9135616
Fix duplicate network call for chunked responses (#2363)2f64ffd
Update to Kotlin 2.0.b53f530
Fix spotlessCheck.bacaba0
Improve RealImageLoader.execute to properly call async request (#2205)95edaae
Prepare next development iteration.Updates
io.coil-kt:coil-video
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ce14e14
Prepare 2.7.0.f34b98f
Update baseline profiles.9135616
Fix duplicate network call for chunked responses (#2363)2f64ffd
Update to Kotlin 2.0.b53f530
Fix spotlessCheck.bacaba0
Improve RealImageLoader.execute to properly call async request (#2205)95edaae
Prepare next development iteration.Updates
io.coil-kt:coil-gif
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Commits
ce14e14
Prepare 2.7.0.f34b98f
Update baseline profiles.9135616
Fix duplicate network call for chunked responses (#2363)2f64ffd
Update to Kotlin 2.0.b53f530
Fix spotlessCheck.bacaba0
Improve RealImageLoader.execute to properly call async request (#2205)95edaae
Prepare next development iteration.Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show