Open sdvzxdvxzc opened 1 month ago
@sdvzxdvxzc
I will respond to the error in the log you posted as follows:
scons: *** missing SConscript file 'godot-cpp\\SConstruct'
File "C:\Users\user\Desktop\gd_cubism-main\gd_cubism-main\SConstruct", line 9, in <module>
This error occurs when the SConstruct file cannot be found in the godot-cpp folder.
Please check the following:
If you cannot find it, it seems that the godot-cpp folder could not be obtained due to some malfunction.
The godot-cpp folder refers to another repository using a feature called git submodule. Therefore, if you obtained it from a zip file or just did a git clone, it may not be expanded in its initial state.
git submodule update --init
in your working directory.If you still can't get godot-cpp, please try downloading and expanding the contents of the following repository directly:
https://github.com/godotengine/godot-cpp/tree/bc980b59fff6d202150508db3f00c9440022620a
i just download file and put into it
and i do the build again
but i doesnt see there has dll in gd_cubism/bin
Upon checking the log, it appears that the MSVC_VERSION
is set to (undefined)
.
This suggests that either Visual Studio is not installed in your environment, or if it is installed, the C compiler is not being recognized.
As mentioned in the following document, please ensure to include the C/C++ development environment when installing Visual Studio.
https://mizunagikb.github.io/gd_cubism/gd_cubism/0.6/en/build.html#_build_for_windows
thanks🙏
dll debug reslease is done
but cant find node on demo
The extension modules for Godot are typically placed under a folder named addons
.
GDCubism follows this convention and is placed under the addons
folder in a folder named gd_cubism
.
Your project does not currently have an addons
folder.
For the specific structure, please refer to the structure under the demo
folder in the repository. If the build has been successful, please first open the project.godot
within this folder and check its operation.
how do i put mao_pro_en into demo
In the case of the Viewer sample, please deploy the contents to _res://addons/gdcubism/example/res/live2d and place the entire _map_projp folder.
If properly arranged, you will be able to select the Live2D model from the menu.
thanks🙏 the issue is complete
i was following the build.adoc when i try scon debug and release ,it happen like this what part i did wrong?