Open Alua7 opened 4 years ago
Seems like the active recruit system is broken... somehow. 🤔 Can you test a bit again but without the enemies scaling? (seems like you are using it in the video)
Same with 1.0 scale enemies. Can tell "1st knockdown" mentioned before is not required. They're invulnerable seemly RANDOM. (and it was ok in 1.0 but there recruits often dissapeared before boss). Unpleasant bug :(
No progress with that, master?
@binhdvo worked on that feature. But I'm sure he doesn't have the time to work on that neither.
:(
Some cheerleaders have several bugs o.o enemies: sometimes hitted CL falls down through the floor, sometimes I cannot hit them with jump-heavy attack (Riki, Kyoko) Note: they were not parrying when I can't hit them
friendly: become invulnerable? https://youtu.be/R5ZItCfRejs It seems like if max hearts - invulnerable, if 2 hearts - vulnerable earlier(prev version) same conditions(for riki) made recruit dissappear before boss.
upd: more mystery - I grabbed enemy and CL hit me - enemy played guard break animation and there was a sound.
upd: regular enemies also cannot hit her. Not just cheerleaders, any recruits.
upd: started new game, took recruit in 1st room. Recruit was vulnerable in next room for a while then became non :) and all next summons
summary: sometimes recruits vulnerable, sometimes not. But it is bad they are invulnerable at bosses(at least misuzu) Previous version they weren't. Seems like they get invulnerability after first knockdown.
And one more thing - sometimes enemies in school and near school die TOO fast - 1 basic combo (3lvl character)
Upd: OMG something is really broken) my recruit didn't try so much to attack enemies for a minute and then killed me)