MoArtis / ResidentEvilSeamlessHdProject

HD Texture packs for the Resident Evil games and DC2 (Hopefully) ~ The packs are made feasible by a custom-made mask textures recreation tool.
https://www.reshdp.com/
101 stars 1 forks source link

Visual bug: window broken must be intact in RE2 zombie hallway #221

Open Kampy1871 opened 1 year ago

Kampy1871 commented 1 year ago

During a playthrough of ROE I noticed an inaccuracy in the background graphics. The zombie hallway after the first licker - there is usually an intact window (where in RE3 the Nemesis jumps through) however that window is already broken. So if someone played RE2 like that they might notice this and expect something to jump through when they see it intact in RE3.

Kayael76 commented 1 year ago

If you're not aware, the 1st half on RE3 happens before RE2, therefore that window had a continuity error.

Kampy1871 commented 1 year ago

Ah, so it was deliberately done as a sort of continuity fix? Very interesting.