MoArtis / ResidentEvilSeamlessHdProject

HD Texture packs for the Resident Evil games and DC2 (Hopefully) ~ The packs are made feasible by a custom-made mask textures recreation tool.
https://www.reshdp.com/
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Bump Magick.NET-Q8-AnyCPU from 7.11.1 to 13.3.0 in /MiniOCR #223

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps Magick.NET-Q8-AnyCPU from 7.11.1 to 13.3.0.

Release notes

Sourced from Magick.NET-Q8-AnyCPU's releases.

Magick.NET 13.3.0

Changes in Magick.NET:

  • Corrected checks for invalid density (#1419).
  • Changed Channels to 64-bit to allow setting the mask of all 64 channels.
  • Added Meta channels to Channels and PixelChannel.
  • Added Compression.LERC

Related changes in ImageMagick since the last release of Magick.NET:

Library updates:

Full Changelog: https://github.com/dlemstra/Magick.NET/compare/13.2.0...13.3.0

Magick.NET 13.2.0

Changes in Magick.NET:

  • Added MagickFormat.Mpo.

Related changes in ImageMagick since the last release of Magick.NET:

  • Add support for DXGI_FORMAT_R10G10B10A2_UNORM (#6423)
  • There is no need to also code WebPEncode when WebPAnimEncoderAdd is used (#6415)
  • Store additional information when dng:read-thumbnail is specified so the user knows how to read the thumbnail data.

Library updates:

... (truncated)

Commits
  • b7c190f Published Magick.NET 13.3.0
  • d8673e7 Updated Magick.Native.
  • 0abd9fd Generate a more random temporary file name.
  • ac5f424 Removed unused using.
  • ac930c7 Removed unnecessary typecast.
  • b34d8a4 Updated ImageMagick.
  • 873d400 Updated NSubstitute.
  • 7e1068c Improved error message.
  • a114004 Updated unit tests due to changes in the limits of ImageMagick.
  • 9dfb741 Updated Magick.Native.
  • Additional commits viewable in compare view


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