Closed MoArtis closed 5 years ago
Done!
I used RE3ROFSBE.exe for the BG and getting my hands on the SLD files (a collection of TIM data for the masks).
Then I modified Gemini's mod tools to add an SLD conversion function (mostly by converting Pmandin function from C to C++).
Search for existing dump tools for RE3 SN or try to modify Gemini's RE2 mod sdk (https://github.com/Gemini-Loboto3/RE2-Mod-SDK/wiki).
This will be certainly helpful: https://github.com/pmandin/reevengi-tools/wiki/.RDT-(Resident-Evil-3)