Closed GoogleCodeExporter closed 8 years ago
I just tested it and it works perfectly here. Are you sure you're targeting the
correct RectTransform, or that you're passing the correct values to achieve the
expected result? Unity UI sizeDelta is not a "regular" scale, but works based
on the parent's anchors position. Try to set it manually first (with
myRectTransform.sizeDelta), to be sure the Vector2 you should pass to
DOSizeDelta is truly the one you want to achieve.
Original comment by daniele....@gmail.com
on 24 Feb 2015 at 11:05
Original issue reported on code.google.com by
da...@dymdev.com
on 24 Feb 2015 at 10:45