Note: Just because this issue is created doesn't mean it will happen, just that the idea is had, and investigations have begun.
Short Description:
When the effect is triggered, have a configured keybind be pressed. In a perfect world, should even work if no key is assigned as well.
Config:
Keybind: (May have to be a drop down and have the game export a list of keybindings)
Note: Just because this issue is created doesn't mean it will happen, just that the idea is had, and investigations have begun.
Short Description: When the effect is triggered, have a configured keybind be pressed. In a perfect world, should even work if no key is assigned as well.
Config: Keybind: (May have to be a drop down and have the game export a list of keybindings)