Open kennystrawnmusic opened 10 years ago
Binaries would be a problem, however an Xcode project would work fine if you have a developers license. You could create your own provisioning profile for the app and run it just fine on your development device without a jailbreak. I do agree that having it on the app/play store would be a lot more convenient than side-loading/building a version. On Jul 15, 2014 10:42 PM, "Kenny Strawn" notifications@github.com wrote:
Unfortunately, there's a bit of a problem with regards to getting anything that isn't in the App Store onto iOS, as opposed to Android: you need to jailbreak to do it. So, for now, it would be kind of pointless to create prebuilt binaries of this app harness for iOS, since they simply won't run on a non-jailbroken iPhone.
However, with that being said, when this awesome companion app is ready for publishing to the Google Play Store, it should also get submitted to Apple's review process simultaneously. Just to make sure, of course, that developing and testing apps on iOS is just as straightforward with CDE as it is on Android.
— Reply to this email directly or view it on GitHub https://github.com/MobileChromeApps/chrome-app-developer-tool/issues/24.
AppStore or not is certainly a hot debate amongst our team. The main drawback is that apps in the AppStore cannot enable Remote Web Inspector. Is it worth it to have a developer companion without web inspector?
As a first step, we're going to make building Chrome App Developer Tool for iOS easier. It works right now, but getting all of the correct repos downloaded is a bit of a pain.
Unfortunately, there's a bit of a problem with regards to getting anything that isn't in the App Store onto iOS, as opposed to Android: you need to jailbreak to do it. So, for now, it would be kind of pointless to create prebuilt binaries of this app harness for iOS, since they simply won't run on a non-jailbroken iPhone.
However, with that being said, when this awesome companion app is ready for publishing to the Google Play Store, it should also get submitted to Apple's review process simultaneously. Just to make sure, of course, that developing and testing apps on iOS is just as straightforward with CDE as it is on Android.