Open kitsushadow opened 9 months ago
This happens when pressing CTRL + Right Click
While playing around this bug i find that it could work well as a feature. Not being able to pick it up seems legitimate for a boat. At best it should take a backpack slot. IDK, sharing my experiences with it.
we are getting the same crash. modded multiplayer server. v1.2.6 on 1.19.1
Running on 64 bit Windows 10.0.19045.0 with 32713 MB RAM Game Version: v1.19.1 (Stable) 1/20/2024 1:40:05 PM: Critical error occurred in the following mod: sailboat@1.2.6 Loaded Mods: arrowheadsrecovery_fork@1.0.0, autosifter@1.1.0, bettersticks@1.0.0, cellardoor@1.4.0, claycasting@1.1.2, Clothez@1.0.0, driftersbelongunderground@1.0.1, flourbags@1.0.1, caninae@1.0.8, giantgouramis@1.0.2, harptechfix@1.2.4, immersivecorpsedrop@1.0.2, lessfoliage@1.0.0, millwright@1.1.3, MoveLikeKaji@0.0.5, peacockbasses@1.1.2, primitivesurvival@3.4.5, propickfix@1.0.0, sca@1.0.1, spyglass@0.5.0, Swordz@1.1.4, temporal_gears_stack@1.0.0, truesunfishes@1.1.2, game@1.19.1, ancienttools@1.5.12, BedRespawning@1.0.1, betterfirepit@1.1.3, commonlib@2.3.2, electricity@0.0.10, fieldsofsalt@1.2.0, fromgoldencombs@1.4.25, herbarium@1.0.4, sailboat@1.2.6, minerz@0.0.3, moreanimals@1.3.1, mcrate@1.2.0, petai@2.2.1, prospecttogether@1.3.0-rc.3, scarecrow@1.4.0, simplestep@1.0.9, spearsplus@1.0.0, creative@1.19.1, vsimgui@0.2.2, survival@1.19.1, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, configlib@0.3.2, feverstonehorses@1.6.0, linearpower@0.2.1, morerope@2.0.1, playercorpse@1.9.0, stonequarry@3.2.1, statushudcont@2.1.0 System.NullReferenceException: Object reference not set to an instance of an object. at sailboat.EntitySailboat.OnInteract(EntityAgent byEntity, ItemSlot itemslot, Vec3d hitPosition, EnumInteractMode mode) in D:\Documents\Developpement_Vintage Story\vsmods_vscode\josailing\josailing\src\entity\EntitySailboat.cs:line 507 at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsNoBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 386 at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 89 at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 185 at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 802 at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1006 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 78 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93