Open PathogenDavid opened 3 years ago
One thing I've realized is that once DeduplicateNamesTransformation
is namespace-aware, it is possible for name collisions to form when two namespaces with same-name types have using statements. Not sure if/how I want to handle that.
Edit: Going to consider this an unrelated issue to deal with when it comes up. (Might just add an optional output mode that fully-qualifies all translated type references. Won't be pretty, but it's likely the easiest fix for what is probably an unlikely situation.)
Because namespaces weren't initially supported in Biohazrd, some of the built-in transformations don't handle them properly. For instance,
MoveLooseDeclarationsIntoTypesTransformation
effectively removes them from loose declarations.MoveLooseDeclarationsIntoTypesTransformation
DeduplicateNamesTransformation