ModDota / BugTracker

Listing bugs for Dota 2 Custom Games
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Entities derived from npc_dota_base do not correctly display their roll angle #107

Open DoctorGester opened 7 years ago

DoctorGester commented 7 years ago

Code to reproduce:

SpawnEntityFromTableSynchronous("npc_dota_base", {
        model = "models/props_tree/cypress/tree_cypress010.vmdl",
        angles = Vector(0, 0, 90)
    })

This is also correct for :SetAngles method.