Open robincodex opened 7 years ago
@DoctorGester yeah, I have tried with you almost the same code, but there is the same situation. The aura modifier to the boss, and then hero invisible close to the boss, the hero not be disable invisible, because this hero is not add GetModifierAura(), and GetAuraEntityReject () is not called. The boss is creature unit.
Similar to
If this is a ModifierLua's modifier, then it can not be find invisble units.