ModDota / BugTracker

Listing bugs for Dota 2 Custom Games
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Compiled list of requests #131

Open Arhowk opened 6 years ago

Arhowk commented 6 years ago

Campaign mode support

This is probably the easiest of all of the solutions for Valve to implement that would have a HUGE impact on mapmakers trying to develop for the custom game platform.

Lobby control

Interesting side note- Roshpit Champions made maps also account for difficulty. This meant he literally had to upload the game 3 times, once for each difficulty, making the map take up 3x as much file size as it should have. Whenever there was an update to the smallest aspect of the map itself (not the game code but the actual map), the player would have to redownload all of the 2-3gigs every time.

Grid navigation modifications

Global dedicated server support

Save code storing

Secret: If you have a custom game with dedicated servers right now, you can post whatever data you want to any game's server. The only authentication we use right now is that its coming from a Valve server (dedicated server) but we can't make sure that the right game is running.

Custom Games Contest (disaster)

Communicating with developers

robincodex commented 6 years ago

There are a lot of problems in many ways, but Valve's focus is not on custom games. So we can only wait for their return, maybe they want to give us Source2 Engine, the Dota2 Workshop Tools many functions are not available because of DOTA2.