Closed ChalkyBrush closed 6 years ago
CustomGameEventManager:Send_ServerToPlayer(player, "special_tooltip_from_server", {unit = msg.queryunit, playerID = msg.playerID, extraData = extraData} )
^ Cannot get the "player" to send to if user is a spectator
dumb idea, spectators cannot trigger server events
CustomGameEventManager:Send_ServerToPlayer(player, "special_tooltip_from_server", {unit = msg.queryunit, playerID = msg.playerID, extraData = extraData} )
^ Cannot get the "player" to send to if user is a spectator