> mob build uibase game_fallout[34] installer_*
0.03 [uibase] fetching
0.04 [game_fallout4] fetching
0.04 [installer_bain] fetching
0.04 [installer_manua] fetching
0.04 [game_fallout3] fetching
0.04 [installer_quick] fetching
0.04 [installer_fomod] fetching
0.04 [installer_ncc] fetching
0.04 [installer_bundl] fetching
1.48 [uibase] build and install
4.58 [game_fallout3] build and install
5.96 [game_fallout4] build and install
7.34 [installer_bain] build and install
8.73 [installer_manua] build and install
10.10 [installer_bundl] build and install
11.47 [installer_quick] build and install
12.82 [installer_fomod] build and install
14.21 [installer_ncc] build and install
15.64 mob done
I find this pretty useful when you work on all installer or game plugins for instance, and it should not break anything. I went with a very straightforward implementation using std::regex since this is not a critical part of the code.
Allow kind-of-basic glob-matching for task names:
I find this pretty useful when you work on all installer or game plugins for instance, and it should not break anything. I went with a very straightforward implementation using
std::regex
since this is not a critical part of the code.