Open TheMerricat opened 3 years ago
I'm receiving the same error when trying to run LOOT, but it also happens with Wrye Bash, Mator Smash. However, this issue only started for me upon updating to 2.4.
Edit: I solved the issue by manually downloading the archive version and placing usvfs_proxy_x86 in the Mod Organizer 2 folder. Apparently MO2 had updated incorrectly and didn't install this specific file.
Getting this bug as well, except I am using a linux version of MO2 by Rockerbacon and a verion of LOOT directly from the AUR that can run on Linux. This is the post I made about it on rockerbacon's version of MO2: https://github.com/rockerbacon/lutris-skyrimse-installers/issues/236
The problem:
Launching LOOT via MO2 produces the following error:
all other executables, such as Wrye Bash, Bodyslide, SEEdit, zEdit, and etc. launch without issue.
To Reproduce:
Steps to reproduce the behavior:
Launch MO2 - Select LOOT from the executables list, click run.
Environment:
Extra Details:
Before coming here I googled for the issue and went to the discord and looked for the issue. I have tried every thing listed that I could see.
I have been able to create a new install of MO2 with nothing added to it and launch LOOT via that, and this install was made at the same time as I overwrote the original 'broken' install, while Defender was disabled.
The 'working' install with nothing in it is also a portable install and is installed in a 'sibling' folder next to the one I'm actually working on.
I would prefer to identify what the issue in the broken install is rather than attempting to move my profile over to the working install because I'm currently tracking the broken install via SVN and it would be a huge effort for me (i.e. several days for the 250gig of mods) to swap folders and not completely screw up the tracking. This is a portable install created via Wabbajack initially (the Living Skyrim 2 mod list) and I've been slowly editing it myself to my own liking. Unfortunately this was the first time I attempted to launch LOOT via it so I don't know if the issue was always there or not.
Are there any other things I should be trying before tossing in that towel?
Link to Mod Organizer logs:
Both the MO Interface log and the USVFS log from a failed run are listed in this gist. I saw no other log files but those.
USVFS:
See above.
MO Interface:
See above.