ModOrganizer2 / modorganizer

Mod manager for various PC games. Discord Server: https://discord.gg/ewUVAqyrQX if you would like to be more involved
http://www.nexusmods.com/skyrimspecialedition/mods/6194
GNU General Public License v3.0
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MO2 unchecks/disables certain plugins (patches) I made in SSedit #2049

Closed d0verenny closed 3 months ago

d0verenny commented 3 months ago

The problem:

I created some patches in SSedit. I checked them in MO2, but whenever I launch either LOOT, SSedit, or the game itself via SKSE — MO2 disables my patches. Not all of them, though.

To Reproduce:

  1. Create a patch in SSedit
  2. Enable it in MO2
  3. Launch either LOOT, SSedit again, or the game via SKSE
  4. See that MO2 disables the patch

Environment:

Details:

I don't know if it might be related to the problem, but I tried to combine Conditions in some of my patches.

image

Link to Mod Organizer logs:

USVFS:

USVFS log link

MO Interface:

MO2 Inteface log

d0verenny commented 3 months ago

Update: I noticed the "Plugin not found" error and that it showed the question mark instead of the "—" symbol:

Plugin not found: xEdit ? RDO + Lydia mod patch.esp

ModOrganizer_mKqCUMqApZ

All I had to do is just rename the em dash to "-" (minus) — now MO2 doesn't disable the mod.