Closed ddunwoody closed 4 years ago
Need to determine if tent is to easy to destroy e.g. clipped by helo, therefore effecting gameplay.
Need to determine if tent object suggested for deployable FOBs is "too" susceptible damage e.g. helo bump, rotor clip, damage by swinging crate, etc and therefore unsuitable.
TESTING:
Suggested changes:
I like the idea of airbases having a command center building that has to be hit with a "big bomb" vs the FARPs being much more squishy.
I'm surprised that "Helipad single" is dynamically spawnable - does it really work if added in dynamically?
All bases (airbase/FOB) logistics centres = 'bunker' for now. Still need to differentiate deployable FARPs from base repair to then build 'tent' instead.
Note from public Discord discussion: