Closed paulevsGitch closed 6 months ago
Can't seem to reproduce the issue. Registered 100000 randomly colored blocks.
Through HMI, items are being given properly. Interacting with vanilla blocks doesn't cause crashes.
I'm not sure what's going on here.
It can be reproduced with most mods that add many new block, for example with only BNB
Does it happen only in multiplayer? Because in singleplayer I can't reproduce what you've described even with 100000 blocks
It happens in singleplayer, I didn't test multiplayer. That can be recreated with current BNB branch in IDE
Issue was fixed, was on VBE side
All blocks which get ID above 255 will replace vanilla items and will break drops for vanilla blocks:
No blocks with large IDs:
Interaction with vanilla blocks in the world will result with crash:
Most likely this is related to ItemStacks that are created before proper init of blocks and items (for stats), there is a solution for this problem