Closed kozibrodka closed 3 days ago
Only LivingEntitySpawnS2CPacket
synchronizes DataTracker on spawn, and EntityTrackerUpdateS2CPacket
is only sent if the DataTracker values are changed server-side, so the behavior in the video is vanilla.
This should be pretty easy to add as a feature to StAPI though, since custom spawn packets and tracking parameters are already a thing.
Please do, I also spent way too long trying to figure out why my Entity is not getting synced in Multiplayer
Fixed with c78875041c85e66c04ad5caa11359ad665342559
Data-tracker seems not to work for entitybase (not living) entities
https://www.youtube.com/watch?v=1K4Iik_uLlU