Open DismalAmoeba opened 9 years ago
I forgot to redirect stuff to the console, update to the latest version I just pushed and after that if you get any errors on the console you can send in the mod zip files so I can take a look.
Same updater bug happens as before, and fixed the same way.
I fixed the updating bug.
Everyone will need to update manually.
I was right, it won't let you create a file when it already exists.
Actually the add_character function already copies the character files, can you send in the ZIP so I can check it out and tell you were is the issue?
Yeah, it isn't working out. Here is the zip.
https://www.dropbox.com/s/etd0jcctbarshzb/younglink.zip?dl=0
One thing you might want to know is that the slot is automatically changed, so at the moment you can't replace characters, add_characters adds a character at the next available slot.
https://mega.co.nz/#!G55gjbwR!rpgQWJTfincidRsYeIS1xfBm29FFp4hc_49d96gNTKE Include file key
Error: BrawlEX + CSS Expansion Mod required. Even on a build of Brawl Minus. Tried it twice.
IIRC brawl minus does not have CSS expansion.
To avoid the error on your console close the manager and open it again.
I'm 100% sure that BrawlEX has Roy and Pichu as clone characters and I checked the RSBE01- it does.
Yes it does, using the old method of editing the CSS from code that can be done with BrawlEX only, what the modulous mod manager does is edit the CSSRoster.dat file that is used in BrawlEX CSS expansion.
Well, crap. How do I add this?
I don't think you can with brawl minus as it overwrites the CSS, you could try installing it on top, and then pray for stuff like fox's airdodge to not break.
you can then add Roy and Pichu to the CSSRoster.dat.
How do I set up a SD card to work with this? I tried with a random Test folder and placed the BrawlEX stuff in the corresponding locations and the CSSRoster.dat file in the BrawlEX folder.
This is after the CSSRoster.dat is added.
This is how the structure is on my SD.
└─private └─wii └─app └─RSBE └─pf ├─BrawlEx │ ├─CosmeticConfig │ ├─CSSSlotConfig │ ├─FighterConfig │ └─SlotConfig ├─fighter │ ├─oldlink │ └─younglink ├─Menu2 ├─Module └─System The private folder is in the root.
Also you can't name your module ft_link, since it already exists.
Nothing happens. Debugging Console remains blank. Perhaps my mod isn't set up correctly, but I have no idea what's wrong.
Test folder is set up with Modulous and Private folder in it, with SFX folder inside that in the correct pf folder.
Folder supposed to be put onto root is also a folder named Private, which has the correct folders and BrawlEX inside.
In my LUA file. SDCard.copy_from_mod_to_sd_card("private/", "/") CharacterManager.add_character_from_mod_root("ft_younglink.rel", "Cosmetic43.dat", "Slot43.dat", "Fighter43.dat", "CSSSlot43.dat", "younglink" , "Young Link")