Closed mschwartz closed 5 years ago
Updated rcomp to compile compact Object placement in the playfield.
Each object is 3 TUint16: 1st is op code (e.g. position player, spawn spider, etc.). So 6 bytes per "thing" to be spawned.
Associated CE classes fixed up to use the new rcomp output.
Updated rcomp to compile compact Object placement in the playfield.
Each object is 3 TUint16: 1st is op code (e.g. position player, spawn spider, etc.). So 6 bytes per "thing" to be spawned.
Associated CE classes fixed up to use the new rcomp output.